![]() Launch Cube World from steam and create a new character.IMPORTANT: Make sure to select "Replace" when prompted for FreeImage.dll.Download the latest release from github and extract all the files into your game directory ("steamapps/common/Cube World", where cubeworld.exe is located).IMPORTANT: The center regions are not networked, so every player should ensure that their coordinates are the same (using the /getcenter and /setcenter commands, or the config file if needed). The only requirement for multiplayer compatibility is that every player have the mod installed. This mod was created to work in both singleplayer and multiplayer. "/setcenter" will set your current region as the center region for your character."/getcenter" will print out the current center coordinates for your character (e.g., "-6623, 11148")."/pvp" will toggle the ability to hit other players on and off.You can open the chat window with the return key. The mod allows the use of commands (case sensitive) to modify configuration options. You can decide whether or not you would like to be able to attack other players with the /pvp command.Ĭonfiguration options, such as the pvp toggle state and center region, are stored in a file in the game directory called "modcfg.txt". I have added player vs player combat as an optional feature (off by default). Note: There is currently a bug that causes some items dropped from bosses or found in logs to not be affected by this change. These mythic items have increased stats compared to legendary items (25 - 50%), and also have a + on the end. When a legendary item does drop, however, it has a small chance (~5%) to become mythic. This means that legendary items are much less likely to drop. I have also decreased the spawn rates for higher rarity items, and increased the spawn rates for lower rarity items. The old stat boosts are still in effect, but they are not displayed anywhere. ![]() IMPORTANT: If you do not use the /setcenter command after making a new character, any items you receive will act as if they are from the center region until you do (no scaling).Īrtifacts now provide a boost to combat stats. Here is an example of what combat might look like in full epic/legendary gear, a little over 600 regions away from the center. Note: Attacks from wand and staff enemies now deal 60% damage. ![]() Item drops from these further out regions will also have increased stats. As you travel away from this point, the hp and damage of enemies and NPCs will steadily increase. This point should be set once per character with the "/setcenter" command. When you first join the game with the mod on a new character, you have an undefined "center point". I have also changed the way progression works by adding hp and damage scaling to items and creatures. I've removed the region lock for both equipment and special items ( with offsets from Geordan9's cheat engine table), so gear will now work in any region you visit. It's far from perfect, and there are at least a few bugs, but I figured that some other people might enjoy the mod too, so I'm going to release what I have so far. I started developing a small mod for Cube World a couple weeks ago that contains some changes that my friends and I thought would make the game more fun.
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